Open Innovation Campus

Lab

Augmented Reality for the Home

Closed

University Carlos III Madrid

LabStudio Immersive Technologies for the Home

LabStudio UC3M Telefónica

LabStudio Immersive Technologies

Telefónica and UC3M jointly research and develop solutions in immersive technologies applied to the Home. 

LabStudio is a project designed together with the Digital Home team of Telefónica and a research team of UC3M, to develop proofs of concept for a new Augmented Reality application that facilitates the configuration of devices by the user and troubleshooting with technology (router location, wifi signal, data device, etc.). ) LabStudio is a project designed together with the Digital Home team of Telefónica and a research team of UC3M, to develop proofs of concept for a new Augmented Reality application that facilitates the configuration of devices by the user and troubleshooting technology (router location, wifi signal, data device, etc.). 

Immersive Technologies - Telefónica at Home

Description

Project focused on the development of a proof of concept to explore the possibilities of Augmented Reality, in order to facilitate the configuration and integration of the different devices that shape the digital home.

Interactive and immersive technologies such as augmented reality, offer the possibility of enriching the physical environment with a varnish of digital information, thus providing new experiences that can improve the development of both the daily life of people at home, as well as training or recreational activities.

AR has already been introduced into our daily lives through consumer devices such as mobiles and tablets. In this scenario of easy access to AR experiences for end users, it is timely to consider how to leverage these technologies to create seamless and natural interactions with devices in the digital home.

One of the main challenges in the digital home is the configuration of devices by end users and the resolution of problems that arise with the technology.

The project take a highly experimental, user-centered, iterative design approach to develop a proof-of-concept augmented reality application to recommend the optimal location of the WIFI router in the home.